ABOUT ME

Experienced Freelance MultiMedia Designer with a demonstrated history of working with large and small teams. Skilled in 3D Modeling-Printing, Adobe Creative Suite, Laser Cutting, Web Design, and Arduino circuitry. Strong arts and design background with a Professional Certificate in Digital Game Development focused in Environmental Storytelling Level Design.

 

Résumé

CHRIS P COYNE

CONTACT

EDUCATION

SMU GUILDHALL

Professional Certificate in

Digital Game Development

(Level Design)

2016 - 2017

SOUTHERN METHODIST UNIVERSITY

MEADOWS SCHOOL OF THE ARTS

Bachelor of Fine Arts

2012 - 2016

MEDIA ARTS COLLABORATIVE CHARTER SCHOOL

High School Diploma

2008 - 2012

SOFTWARE

WINDOWS            

UE4 / UNITY

SOURCE HAMMER

CREATION KIT

PERFORCE

JIRA / TRELLO

3DS / MAYA

EXPERIENCE

Disney College Program Asia Operations

-The Walt Disney Company (May 2019 – Mar 2020)

  • Ensuring the safety of thousands of guests per hour at Expedition Everest - Legend of the Forbidden Mountain, a Vekoma roller coaster and Kali River Rapids, an Intamin raft ride.

  • Analyzing guest flow for Safety, Courtesy, Show and Efficiency at two shows: Up: A Great Bird Adventure, a free flight bird show, and Rivers of Light, Animal Kingdom’s nighttime water show.

  • Provide information and assistance to Walt Disney World Animal Kingdom guests. 

 

Head of Marketing and Public Relations

-House Pixel Games (Jun 2018 - Apr 2019)

  • Launched and maintained ad campaigns and budgets using Hootsuite management tools in an Agile development environment.

  • Designed and assembled press kits, website, and web stores for Mowin’& Throwin’.

         (Steam, Nintendo PlayStation, and Xbox platforms)

  • Acted as studio point of contact for media outlets and Influencers.

  • Maintained all social media platforms for Mowin’& Throwin’ Development and release.

 

VFX Multimedia Animation Intern

-Booz Allen Hamilton (May 2014 - Aug 2014)

  • Collaborated with clients and fellow artists on the team to determine the After Effects VFX Compositing needs and executed those projects.

  • 3D modeling and optimizing in MAYA and 3DS Max to be used on iOS and Android builds.

  • Archived projects, audio production, GUI designer of multi-platform games in Unity

  • Quality assurance review testing and bug fixing.

Brand Ambassador

-AroundCampus Group Part Time (Feb 2016)

 

Photo Editor / Photographer

-SMU Student Media (Aug 2013 - May 2016)

  • Supervised and managed a staff of 7 photographers.

  • Lead photographer and photo editor for all of Southern Methodist University’s division one sporting events and other university activities.

  • Interacted with and  photographed high profile figures & dignitaries, such as former U.S. Presidents.

                                                                                                    

Multimedia Visualization Intern

-Lockheed Martin (May 2011 – Aug 2012)

  • Researched Gigapixel viewing of scientific data this data was published in a scientific journal and the technology has been used by various companies and federal agencies. 

  • Subject matter expert for 3D modeling in MAYA visualizing scientific data. 

  • Worked on the Multimedia R&D team in developing a gigapixel viewer for Big Data.

  • Designed graphical user interfaces for Perspective Pixel multi-touch displays.

HARDWARE

HTC VIVE

GEAR VR

GEAR 360

ARDUINO

RASPBERRY PI

GAME PROJECTS

 
 
 
 
 
 
 

Timeline