I am a digital designer, photographer and 3D modeler who loves interactive gaming. I currently work in graphic design, marketing and public relations. I am experienced in the fields of level design, video editing and animation and hold a Bachelor of Fine Arts degree and a Graduate Certificate in Interactive Technology. Additionally, I enjoy hands-on creative work using laser cutters, 3D printing and other technology. My goal is to work in jobs that allow me to combine all these skills to create the best designs, games, movies and parks.
I enjoy sharing my experiences through photography. My photos include historical structures in London, France, Italy, Mexico, and New York City. I hope to bring the same rich realism, creativity and emotion present in my photography to all my other endeavors.
CHRIS P COYNE
( 4 6 9 ) 6 0 7 - 9 7 0 6
Professional Certificate in
Digital Game Development
2016 - 2017
SOUTHERN METHODIST UNIVERSITY
MEADOWS SCHOOL OF THE ARTS
Bachelor of Fine Arts
2012 - 2016
Head of Marketing and PR at House Pixel Games (Jun. 2018 - present)
Responsible for maintaining social media platforms and launching and maintaining ad campaigns and budget. Point of contact for media and influencers. Web casting, onsite video production and graphic design.
Photo Editor / Photographer at Rotunda (Aug. 2013 - May 2016)
Supervised a staff of seven photographers. Primary photographer and photo editor for Southern Methodist University’s yearbook covering sporting events and other university activities. Interacted with and photographed dignitaries, such as a former U.S. President. This work also included portrait and landscape photography.
Brand Ambassador at AroundCampus Group Part Time (Feb. 2016)
VFX Animation Intern at Booz Allen Hamilton (May 2014 - Aug. 2014)
archiving past projects, audio production, GUI designer of multi-platform games in Unity, quality assurance testing, 3D modeling in MAYA and logo designs. Performed a key role in project presentations to top ranking military personnel and in creating the presentations.
National Laboratories for Lockheed Martin (May 2011 - Aug. 2012)
3D Modeling expert. Played a major role in developing a gigapixel viewer for BIG data sets. My research was included in a published scientific journal and the technology has been used by various companies and federal agencies. Designed GUI multi-touch displays.
Virtual Outlaw (Jan. 2018 - July. 2018)
Re:bound (Jun. 2017 - Dec. 2017)
Auxilium (Jan. 2017 - Mar. 2017)